
   [angband3.gif] Monster Questions
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       Are monsters susceptible to certain attacks, like they were in
       Moria?
       Monster spell resistances have been changed from Moria. In Moria,
       a white dragon took extra damage from a fire bolt/ball, and
       partial (1/4th) damage from a frost bolt/ball. In Angband, a white
       dragon takes normal damage from a fire bolt/ball, and almost no
       (1/9th) damage from a frost bolt/ball. Basically, there are no
       more "susceptibilities." There are a couple of exceptions to this.
       Monsters can be susceptible to bright light (ie, wand of light,
       not lightning), and holy orb does extra damage vs. evil creatures.
       Earthy creatures are also susceptible to stone-to-mud attacks.
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       Why are there two different entries in my monster memory for the
       same monster?
       The monster memory does show more than one description for some
       monsters. Some examples are novice mages/priests/warriors/rangers,
       mimics, gnome mages, etc. There are two or more entries because
       there are actually two or more different types of these monsters.
       Often the difference between them is that one is found solo and
       the other is found in groups, at a slightly deeper level.
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       I killed a monster that I couldn't see. Do I get credit in the
       monster memory for the kill? What about experience?
       Monster memory doesn't give you credit for killing a monster if
       you cannot see the monster (if you are blind, or the monster is in
       a dark area beyond your infravision range, etc). The recall code
       for unique monsters is slightly different, and the monster memory
       will note their deaths, unless you never saw them, even by an
       "ancestor." You will still gain experience regardless.
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       How do I kill large numbers of orcs/trolls fairly easily?
       Orcs and trolls can be fun to line up in a long corridor and then
       blast with a wand of light! (Not all types are susceptible.) A rod
       of light can be a mid-level character's best friend, doing good
       damage against a whole line of susceptible monsters, with a really
       fast (9 rounds) recharge. For higher-level characters, dispel
       evil, orb of draining or a staff of power can also work wonders.
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       Why can't I target a monster in a wall?
       Monsters in walls can't be hit with spells or missiles, only by
       physical attacks.
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       Should I kill Farmer Maggot?
       Unfortunately, yes. He can't harm you, just hit him until he dies.
       He may drop a nice item for your troubles.
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       I'm having lots of trouble with a unique monster. Help!
       Run or teleport the monster away. You can kill the unique later,
       when you're tougher. Speed helps a great deal, as does a nice
       missile weapon, especially with uniques that resist all the major
       attack forms (Mim and Lorgan come to mind).
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