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                                                          Artifacts Spoilers
                                                                            
  Edged Weapons
  
     * The Main Gauche of Maedhros (2d5) (+12,+15)
       +3 to INT, DEX
       Slay Troll, Giant
       See Invisible; Free Action
       Level 15, Rarity 30, 3.0 lbs, 20000 Gold
     * The Dagger 'Angrist' (2d4) (+10,+15) [+5]
       +4 to DEX
       Slay Evil, Orc, Troll
       Resist Dark
       Sustain DEX
       Free Action
       Level 20, Rarity 80, 1.2 lbs, 100000 Gold
     * The Dagger 'Narthanc' (1d4) (+4,+6)
       Flame Tongue
       Resist Fire
       Activates for fire bolt (9d8) every 8+d8 turns
       Level 4, Rarity 10, 1.2 lbs, 12000 Gold
     * The Dagger 'Nimthanc' (1d4) (+4,+6)
       Frost Brand
       Resist Cold
       Activates for frost bolt (6d8) every 7+d7 turns
       Level 3, Rarity 10, 1.2 lbs, 11000 Gold
     * The Dagger 'Dethanc' (1d4) (+4,+6)
       Lightning Brand
       Resist Lightning
       Activates for lightning bolt (4d8) every 6+d6 turns
       Level 5, Rarity 10, 1.2 lbs, 13000 Gold
     * The Dagger of Rilia (2d4) (+4,+3)
       Slay Orc
       Resist Poison, Disenchantment
       Activates for stinking cloud (12) every 4+d4 turns
       Level 5, Rarity 40, 1.2 lbs, 15000 Gold
     * The Dagger 'Belangil' (2d4) (+6,+9)
       +2 to DEX
       Frost Brand
       Resist Cold
       Slow Digestion; Regeneration; See Invisible
       Activates for frost ball (48) every 5+d5 turns
       Level 10, Rarity 40, 1.2 lbs, 40000 Gold
     * The Bastard Sword 'Calris' (5d4) (-20,+20)
       +5 to CON
       Slay Evil, Demon, Troll, Xdragon
       Resist Disenchantment
       Aggravates
       Level 30, Rarity 15, 14.0 lbs, 100000 Gold
     * The Broad Sword 'Arunruth' (3d5) (+20,+12)
       +4 to DEX
       Slay Demon, Orc
       Resist Cold
       Slow Digestion; Feather Falling; Free Action
       Activates for frost bolt (12d8) every 500 turns
       Level 20, Rarity 45, 15.0 lbs, 50000 Gold
     * The Broad Sword 'Glamdring' (2d5) (+10,+15)
       +1 to Searching
       Slay Evil, Orc
       Flame Tongue
       Resist Fire, Light
       Slow Digestion; Permanent Light
       Level 20, Rarity 20, 15.0 lbs, 40000 Gold
     * The Broad Sword 'Aeglin' (2d5) (+12,+16)
       +1 to Searching
       Slay Orc
       Lightning Brand
       Resist Lightning
       Slow Digestion; Permanent Light
       Level 20, Rarity 90, 15.0 lbs, 45000 Gold
     * The Broad Sword 'Orcrist' (2d5) (+10,+15)
       +3 to Stealth
       Slay Evil, Orc
       Frost Brand
       Resist Cold
       Slow Digestion; Permanent Light
       Level 20, Rarity 20, 15.0 lbs, 40000 Gold
     * The Two-Handed Sword 'Gurthang' (3d6) (+13,+17)
       +2 to STR
       Slay Troll, Xdragon
       Slow Digestion; Regeneration; Free Action
       Level 30, Rarity 30, 20.0 lbs, 100000 Gold
     * The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21)
       +4 to STR, CHR, Infravision
       Slay Animal, Evil, Undead, Demon, Orc, Troll, Giant, Xdragon
       Flame Tongue
       Resist Fire, Chaos
       See Invisible; Free Action; Aggravates
       Level 30, Rarity 180, 25.0 lbs, 200000 Gold
     * The Two-Handed Sword 'Mormegil' (4d6) (-40,-60) [-50]
       -10 to Speed
       Aggravates
       Level 30, Rarity 15, 25.0 lbs, 0 Gold
     * The Cutlass 'Gondricam' (1d7) (+10,+11)
       +3 to DEX, Stealth
       Resist Acid, Lightning, Fire, Cold
       Feather Falling; Regeneration; See Invisible
       Level 20, Rarity 8, 11.0 lbs, 28000 Gold
     * The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
       Slay Evil, Undead, Orc, Troll, Giant, Dragon
       See Invisible
       Level 40, Rarity 15, 26.0 lbs, 100000 Gold
     * The Katana 'Aglarang' (8d4) (+0,+0)
       +5 to DEX
       Sustain DEX
       Level 30, Rarity 25, 5.0 lbs, 40000 Gold
     * The Long Sword 'Ringil' (4d5) (+22,+25)
       +10 to Speed
       Slay Evil, Undead, Demon, Troll
       Frost Brand
       Resist Cold, Light
       Slow Digestion; Permanent Light; Regeneration; See Invisible
       Free Action
       Activates for frost ball (100) every 300 turns
       Level 20, Rarity 120, 13.0 lbs, 300000 Gold
     * The Long Sword 'Anduril' (2d5) (+10,+15) [+5]
       +4 to STR
       Slay Evil, Orc, Troll
       Flame Tongue
       Resist Fire
       Sustain DEX
       See Invisible; Free Action
       Activates for fire ball (72) every 400 turns
       Level 20, Rarity 40, 13.0 lbs, 80000 Gold
     * The Long Sword 'Anguirel' (2d5) (+8,+12)
       +2 to STR, CON
       Slay Evil, Demon
       Lightning Brand
       Resist Lightning, Light
       Permanent Light; See Invisible; Free Action
       Level 20, Rarity 30, 13.0 lbs, 40000 Gold
     * The Long Sword 'Elvagil' (2d5) (+2,+7)
       +2 to DEX, CHR, Stealth
       Slay Orc, Troll
       Feather Falling; See Invisible
       Level 20, Rarity 15, 13.0 lbs, 30000 Gold
     * The Rapier 'Forasgil' (1d6) (+12,+19)
       Slay Animal
       Frost Brand
       Resist Cold, Light
       Permanent Light
       Level 15, Rarity 8, 4.0 lbs, 15000 Gold
     * The Sabre 'Careth Asdriag' (1d7) (+6,+8)
       +1 to Attacks
       Slay Animal, Orc, Troll, Giant, Dragon
       Level 15, Rarity 8, 5.0 lbs, 25000 Gold
     * The Small Sword 'Sting' (1d6) (+7,+8)
       +2 to STR, DEX, CON, Attacks
       Slay Evil, Undead, Orc
       Resist Light
       Permanent Light; See Invisible; Free Action
       Level 20, Rarity 15, 7.5 lbs, 100000 Gold
     * The Scimitar 'Haradekket' (2d5) (+9,+11)
       +2 to DEX, Attacks
       Slay Animal, Evil, Undead
       See Invisible
       Level 20, Rarity 8, 13.0 lbs, 30000 Gold
     * The Short Sword 'Gilettar' (1d7) (+3,+7)
       +2 to Attacks
       Slay Animal
       Slow Digestion; Regeneration
       Level 20, Rarity 8, 8.0 lbs, 15000 Gold
     * The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50]
       Slay Animal, Evil, Orc, Troll, Xdragon
       Frost Brand
       Resist Acid, Lightning, Fire, Cold, Chaos
       ESP; See Invisible; Free Action; Aggravates
       Level 70, Rarity 25, 18.0 lbs, 200000 Gold
       
  Polearms
     * The Beaked Axe of Theoden (2d6) (+8,+10)
       +3 to WIS, CON
       Slay Dragon
       Slow Digestion; ESP
       Activates for drain life (120) every 400 turns
       Level 20, Rarity 15, 18.0 lbs, 40000 Gold
     * The Glaive of Pain (9d6) (+0,+30)
       Level 30, Rarity 25, 19.0 lbs, 50000 Gold
     * The Halberd 'Osondir' (3d5) (+6,+9)
       +3 to CHR
       Slay Undead, Giant
       Flame Tongue
       Resist Fire, Sound
       Feather Falling; See Invisible
       Level 20, Rarity 8, 19.0 lbs, 22000 Gold
     * The Pike 'Til-i-arc' (2d5) (+10,+12) [+10]
       +2 to INT
       Slay Demon, Troll, Giant
       Flame Tongue; Frost Brand
       Resist Fire, Cold
       Sustain INT
       Slow Digestion
       Level 20, Rarity 15, 16.0 lbs, 32000 Gold
     * The Spear 'Aeglos' (3d6) (+15,+25) [+5]
       +4 to WIS
       Slay Orc, Troll
       Frost Brand
       Resist Cold
       Slow Digestion; Free Action; Blessed Blade
       Activates for frost ball (100) every 500 turns
       Level 15, Rarity 45, 5.0 lbs, 140000 Gold
     * The Spear of Orome (1d6) (+15,+15)
       +4 to INT, Infravision
       Slay Giant
       Flame Tongue
       Resist Fire, Light
       Feather Falling; Permanent Light; See Invisible; Blessed Blade
       Activates for stone to mud every 5 turns
       Level 15, Rarity 45, 5.0 lbs, 60000 Gold
     * The Spear 'Nimloth' (1d6) (+11,+13)
       +3 to Stealth
       Slay Undead
       Frost Brand
       Resist Cold
       See Invisible
       Level 15, Rarity 12, 5.0 lbs, 30000 Gold
     * The Lance of Eorlingas (3d8) (+3,+21)
       +2 to DEX
       Slay Evil, Orc, Troll
       See Invisible
       Level 20, Rarity 23, 36.0 lbs, 55000 Gold
     * The Great Axe of Durin (4d4) (+10,+20) [+15]
       +3 to CON
       Slay Demon, Orc, Troll, Xdragon
       Resist Acid, Fire, Light, Dark, Chaos
       Free Action
       Level 30, Rarity 90, 23.0 lbs, 150000 Gold
     * The Great Axe of Eonwe (4d4) (+15,+18) [+8]
       +2 to All stats
       Slay Evil, Undead, Orc
       Frost Brand
       Immunity to Cold
       Resist Cold
       See Invisible; Free Action; Blessed Blade
       Activates for mass genocide every 1000 turns
       Level 30, Rarity 120, 23.0 lbs, 200000 Gold
     * The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5]
       +3 to STR, CON, Stealth
       Slay Demon, Orc, Troll
       Resist Acid, Lightning, Fire, Cold, Blindness
       Feather Falling; Regeneration; See Invisible; Free Action
       Level 30, Rarity 15, 17.0 lbs, 90000 Gold
     * The Battle Axe 'Lotharang' (2d8) (+4,+3)
       +1 to STR, DEX
       Slay Orc, Troll
       Activates for cure wounds (4d7) every 3+d3 turns
       Level 30, Rarity 15, 17.0 lbs, 21000 Gold
     * The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
       Slay Evil
       Resist Acid, Lightning, Fire, Cold
       Level 30, Rarity 8, 25.0 lbs, 30000 Gold
     * The Broad Axe 'Barukkheled' (2d6) (+13,+19)
       +3 to CON
       Slay Evil, Orc, Troll, Giant
       See Invisible
       Level 20, Rarity 8, 16.0 lbs, 50000 Gold
     * The Trident of Wrath (3d8) (+16,+18)
       +2 to STR, DEX
       Slay Evil, Undead
       Resist Light, Dark
       See Invisible; Blessed Blade
       Level 15, Rarity 35, 30.0 lbs, 90000 Gold
     * The Trident of Ulmo (4d8) (+15,+19)
       +4 to DEX
       Slay Animal, Dragon
       Immunity to Acid
       Resist Acid, Nether
       Slow Digestion; Regeneration; See Invisible; Free Action; Hold
       Life
       Blessed Blade
       Activates for teleport away every 150 turns
       Level 30, Rarity 90, 7.0 lbs, 120000 Gold
     * The Scythe 'Avavir' (5d3) (+8,+8) [+10]
       +3 to DEX, CHR
       Flame Tongue; Frost Brand
       Resist Fire, Cold, Light
       Permanent Light; See Invisible; Free Action
       Activates for word of recall every 200 turns
       Level 40, Rarity 8, 25.0 lbs, 18000 Gold
       
  Hafted Weapons
     * The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
       Slay Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
       Resist Acid, Lightning, Fire, Cold
       ESP; See Invisible; Earthquake impact on hit; Aggravates
       Level 100, Rarity 1, 100.0 lbs, 500000 Gold
     * The Flail 'Totila' (3d6) (+6,+8)
       +2 to Stealth
       Slay Evil
       Flame Tongue
       Resist Fire, Confusion
       Activates for confuse monster every 15 turns
       Level 20, Rarity 8, 15.0 lbs, 55000 Gold
     * The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18)
       +4 to STR
       Slay Animal, Orc, Troll
       Lightning Brand; Flame Tongue
       Resist Lightning, Fire, Dark
       Level 45, Rarity 38, 30.0 lbs, 160000 Gold
     * The Morning Star 'Bloodspike' (2d6) (+8,+22)
       +4 to STR
       Slay Animal, Orc, Troll
       Resist Nexus
       See Invisible
       Level 20, Rarity 30, 15.0 lbs, 30000 Gold
     * The Morning Star 'Firestar' (2d6) (+5,+7) [+2]
       Flame Tongue
       Resist Fire
       Activates for large fire ball (72) every 100 turns
       Level 20, Rarity 15, 15.0 lbs, 35000 Gold
     * The Mace 'Taratol' (3d4) (+12,+12)
       Slay Xdragon
       Lightning Brand
       Immunity to Lightning
       Resist Lightning
       Activates for haste self (20+d20 turns) every 100+d100 turns
       Level 20, Rarity 15, 20.0 lbs, 50000 Gold
     * The War Hammer of Aule (9d3) (+19,+21) [+5]
       +4 to WIS
       Slay Evil, Undead, Demon, Xdragon
       Lightning Brand
       Resist Acid, Lightning, Fire, Cold, Nexus
       See Invisible; Free Action
       Level 40, Rarity 75, 12.0 lbs, 250000 Gold
     * The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20)
       +3 to INT
       Slay Animal
       Flame Tongue
       Resist Fire
       Level 20, Rarity 18, 15.0 lbs, 70000 Gold
     * The Quarterstaff 'Eriril' (1d9) (+3,+5)
       +4 to INT, WIS
       Slay Evil
       Resist Light
       Permanent Light; See Invisible
       Activates for identify every 10 turns
       Level 20, Rarity 18, 15.0 lbs, 20000 Gold
     * The Quarterstaff of Olorin (2d9) (+10,+13)
       +4 to INT, WIS, CHR
       Slay Evil, Orc, Troll
       Flame Tongue
       Resist Fire, Nether
       See Invisible; Hold Life
       Activates for probing every 20 turns
       Level 30, Rarity 105, 15.0 lbs, 130000 Gold
     * The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18)
       +6 to STR, Tunneling
       Slay Animal, Evil, Undead, Dragon
       Flame Tongue
       Immunity to Fire
       Resist Fire, Dark, Chaos, Disenchantment
       Aggravates
       Level 80, Rarity 38, 40.0 lbs, 400000 Gold
     * The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8]
       +4 to WIS, Infravision
       Slay Orc
       Frost Brand
       Resist Cold, Light
       Permanent Light; Regeneration
       Activates for drain life (90) every 70 turns
       Level 20, Rarity 15, 12.0 lbs, 30000 Gold
       
  Bows
     * The Long Bow 'Belthronding' (x3) (+20,+22)
       +1 to DEX, Stealth, Shots
       Resist Disenchantment
       Level 40, Rarity 20, 4.0 lbs, 35000 Gold
     * The Long Bow of Bard (x3) (+17,+19)
       +2 to DEX, Might
       Free Action
       Level 30, Rarity 20, 4.0 lbs, 20000 Gold
     * The Light Crossbow 'Cubragol' (x3) (+10,+14)
       +10 to Speed
       Resist Fire
       Activates for fire branding of bolts every 999 turns
       Level 50, Rarity 25, 11.0 lbs, 50000 Gold
       
  Body Armor
     * The Soft Leather Armour 'Hithlomir' [4,+20]
       +4 to Stealth
       Resist Acid, Lightning, Fire, Cold, Dark
       Level 20, Rarity 3, 8.0 lbs, 45000 Gold
     * The Leather Scale Mail 'Thalkettoth' (-1) [11,+25]
       +3 to DEX
       Resist Acid, Shards
       Level 20, Rarity 3, 6.0 lbs, 25000 Gold
     * The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20]
       +2 to CON
       Resist Acid, Cold, Dark, Nexus, Nether, Chaos
       Sustain CON
       Hold Life
       Activates for heal (1000) every 888 turns
       Level 75, Rarity 9, 42.0 lbs, 300000 Gold
     * The Full Plate Armour of Isildur [25,+25]
       +1 to CON
       Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus
       Level 30, Rarity 3, 30.0 lbs, 50000 Gold
     * The Metal Brigandine Armour of the Rohirrim [19,+15]
       +2 to STR, DEX
       Resist Acid, Lightning, Fire, Cold, Confusion, Sound
       Level 30, Rarity 3, 20.0 lbs, 30000 Gold
     * The Mithril Chain Mail 'Belegennon' (-1) [28,+20]
       +4 to Stealth
       Resist Acid, Lightning, Fire, Cold, Poison
       Activates for phase door every 2 turns
       Level 40, Rarity 3, 15.0 lbs, 105000 Gold
     * The Mithril Plate Mail of Celeborn (-3) [35,+25]
       +4 to STR, CHR
       Resist Acid, Lightning, Fire, Cold, Dark, Disenchantment
       Activates for genocide every 500 turns
       Level 40, Rarity 3, 25.0 lbs, 150000 Gold
     * The Chain Mail of Arvedui (-2) [14,+15]
       +2 to STR, CHR
       Resist Acid, Lightning, Fire, Cold, Shards, Nexus
       Level 20, Rarity 3, 22.0 lbs, 32000 Gold
     * The Augmented Chain Mail of Caspanion (-2) [16,+20]
       +3 to INT, WIS, CON
       Resist Acid, Poison, Confusion
       Activates for door and trap destruction every 10 turns
       Level 25, Rarity 9, 27.0 lbs, 40000 Gold
     * The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25]
       Immunity to Lightning
       Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark
       Permanent Light; See Invisible; Free Action; Aggravates
       Activates for star ball (150) every 1000 turns
       Level 90, Rarity 9, 50.0 lbs, 400000 Gold
     * The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35]
       Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark,
       Blindness,
       Confusion, Sound, Shards, Nexus, Nether, Chaos, Disenchantment
       Regeneration; Hold Life
       Activates for berserk rage, bless, and resistance every 400 turns
       Level 95, Rarity 3, 60.0 lbs, 500000 Gold
       
  Cloaks
     * The Cloak 'Colluin' [1,+15]
       Resist Acid, Lightning, Fire, Cold, Poison
       Activates for resistance (20+d20 turns) every 111 turns
       Level 5, Rarity 45, 1.0 lbs, 10000 Gold
     * The Cloak 'Holcolleth' [1,+4]
       +2 to INT, WIS, Stealth
       Resist Acid
       Activates for Sleep II every 55 turns
       Level 5, Rarity 45, 1.0 lbs, 13000 Gold
     * The Cloak of Thingol [1,+18]
       +3 to DEX, CHR
       Resist Acid, Fire, Cold
       Free Action
       Activates for recharge item I every 70 turns
       Level 10, Rarity 90, 1.0 lbs, 35000 Gold
     * The Cloak of Thorongil [1,+10]
       Resist Acid
       See Invisible; Free Action
       Level 5, Rarity 20, 1.0 lbs, 8000 Gold
     * The Cloak 'Colannon' [1,+15]
       +3 to Stealth
       Resist Acid
       Activates for teleport every 45 turns
       Level 3, Rarity 10, 1.0 lbs, 11000 Gold
     * The Shadow Cloak of Luthien [6,+20]
       +2 to INT, WIS, CHR
       Resist Acid, Fire, Cold
       Activates for restore life levels every 450 turns
       Level 40, Rarity 40, 0.5 lbs, 45000 Gold
     * The Shadow Cloak of Tuor [6,+12]
       +4 to Stealth
       Immunity to Acid
       Resist Acid
       See Invisible; Free Action
       Level 40, Rarity 40, 0.5 lbs, 35000 Gold
       
  Shields
     * The Small Metal Shield of Thorin [3,+25]
       +4 to STR, CON
       Immunity to Acid
       Resist Acid, Sound, Chaos
       Free Action
       Level 40, Rarity 6, 6.5 lbs, 60000 Gold
     * The Large Leather Shield of Celegorm [4,+20]
       Resist Acid, Lightning, Fire, Cold, Light, Dark
       Level 30, Rarity 3, 6.0 lbs, 12000 Gold
     * The Large Metal Shield of Anarion [5,+20]
       Resist Acid, Lightning, Fire, Cold
       Sustain All stats
       Level 40, Rarity 9, 12.0 lbs, 160000 Gold
       
  Helms/Crowns
     * The Hard Leather Cap of Thranduil [2,+10]
       +2 to INT, WIS
       Resist Blindness
       ESP
       Level 20, Rarity 2, 1.5 lbs, 50000 Gold
     * The Metal Cap of Thengel [3,+12]
       +3 to WIS, CHR
       Level 10, Rarity 2, 2.0 lbs, 22000 Gold
     * The Steel Helm of Hammerhand [6,+20]
       +3 to STR, DEX, CON
       Resist Acid, Nexus
       Level 20, Rarity 2, 6.0 lbs, 45000 Gold
     * The Iron Helm of Dor-Lomin [5,+20]
       +4 to STR, DEX, CON
       Resist Acid, Lightning, Fire, Cold, Light, Blindness
       Permanent Light; ESP; See Invisible
       Level 40, Rarity 12, 7.5 lbs, 300000 Gold
     * The Iron Helm 'Holhenneth' [5,+10]
       +2 to INT, WIS, Searching
       Resist Blindness
       See Invisible
       Activates for detection every 55+d55 turns
       Level 20, Rarity 5, 7.5 lbs, 100000 Gold
     * The Iron Helm of Gorlim [5,+10]
       -25 to INT, WIS, Searching
       See Invisible; Aggravates
       Level 20, Rarity 5, 7.5 lbs, 0 Gold
     * The Massive Iron Crown of Morgoth [0,+0]
       +125 to All stats, Infravision
       Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark,
       Confusion, Nexus
       Permanent Light; ESP; See Invisible
       Level 100, Rarity 1, 2.0 lbs, 10000000 Gold
     * The Iron Crown of Beruthiel [0,+20]
       -25 to STR, DEX, CON
       ESP; See Invisible; Free Action
       Level 40, Rarity 12, 2.0 lbs, 0 Gold
     * The Golden Crown of Gondor [0,+15]
       +3 to STR, WIS, CON
       Resist Fire, Cold, Light, Blindness
       Permanent Light; Regeneration; See Invisible
       Activates for heal (500) every 500 turns
       Level 40, Rarity 40, 3.0 lbs, 100000 Gold
       
  Gloves
     * The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15]
       +2 to STR, CON
       Free Action
       Level 10, Rarity 6, 0.5 lbs, 36000 Gold
     * The Set of Leather Gloves 'Cammithrim' [1,+10]
       Resist Light
       Sustain CON
       Permanent Light; Free Action
       Activates for magic missile (2d6) every 2 turns
       Level 10, Rarity 3, 0.5 lbs, 30000 Gold
     * The Set of Gauntlets 'Paurhach' [2,+15]
       Resist Fire
       Activates for fire bolt (9d8) every 8+d8 turns
       Level 10, Rarity 20, 2.5 lbs, 15000 Gold
     * The Set of Gauntlets 'Paurnimmen' [2,+15]
       Resist Cold
       Activates for frost bolt (6d8) every 7+d7 turns
       Level 10, Rarity 20, 2.5 lbs, 13000 Gold
     * The Set of Gauntlets 'Pauraegen' [2,+15]
       Resist Lightning
       Activates for lightning bolt (4d8) every 6+d6 turns
       Level 10, Rarity 20, 2.5 lbs, 11000 Gold
     * The Set of Gauntlets 'Paurnen' [2,+15]
       Resist Acid
       Activates for acid bolt (5d8) every 5+d5 turns
       Level 10, Rarity 20, 2.5 lbs, 12000 Gold
     * The Set of Gauntlets 'Camlost' (-11,-12) [2,+0]
       -5 to STR, DEX
       Aggravates
       Level 10, Rarity 20, 2.5 lbs, 0 Gold
     * The Set of Cesti of Fingolfin (+10,+10) [5,+20]
       +4 to DEX
       Resist Acid
       Free Action
       Activates for a magical arrow (150) every 90+d90 turns
       Level 40, Rarity 15, 4.0 lbs, 110000 Gold
       
  Boots
     * The Pair of Hard Leather Boots of Feanor [3,+20]
       +15 to Speed
       Resist Nexus
       Activates for haste self (20+d20 turns) every 200 turns
       Level 40, Rarity 120, 4.0 lbs, 300000 Gold
     * The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15]
       +5 to DEX
       Resist Nether, Chaos
       Sustain CON
       Free Action
       Activates for remove fear and cure poison every 5 turns
       Level 10, Rarity 25, 2.0 lbs, 40000 Gold
     * The Pair of Metal Shod Boots of Thror [6,+20]
       +3 to STR, CON
       Level 30, Rarity 25, 8.0 lbs, 12000 Gold
       
  Light Sources
     * The Phial of Galadriel
       Permanent Light(3)
       Activates for illumination every 10+d10 turns
       Level 1, Rarity 1, 1.0 lbs, 10000 Gold
     * The Star of Elendil
       See Invisible; Permanent Light(3)
       Activates for magic mapping every 50+d50 turns
       Level 30, Rarity 25, 0.5 lbs, 30000 Gold
     * The Arkenstone of Thrain
       See Invisible; Hold Life; Permanent Light(3)
       Activates for clairvoyance every 100+d100 turns
       Level 50, Rarity 50, 0.5 lbs, 50000 Gold
       
  Amulets
     * The Amulet of Carlammas
       +2 to CON
       Resist Fire
       Activates for protection from evil every 225+d225 turns
       Level 50, Rarity 10, 0.3 lbs, 60000 Gold
     * The Amulet of Ingwe
       +3 to WIS, CHR, Infravision
       Resist Acid, Lightning, Cold
       See Invisible; Free Action
       Activates for dispel evil (x5) every 300+d300 turns
       Level 65, Rarity 30, 0.3 lbs, 90000 Gold
     * The Necklace of the Dwarves
       +3 to STR, CON, Infravision
       Permanent Light; Regeneration; See Invisible; Free Action
       Level 70, Rarity 50, 0.3 lbs, 75000 Gold
       
  Rings
     * The Ring of Barahir
       +1 to All stats, Stealth
       Resist Poison
       Level 50, Rarity 25, 0.2 lbs, 65000 Gold
     * The Ring of Tulkas
       +4 to STR, DEX, CON
       Activates for haste self (75+d75 turns) every 150+d150 turns
       Level 70, Rarity 50, 0.2 lbs, 150000 Gold
     * The Ring of Power (Narya)
       +1 to All stats, Speed
       Immunity to Fire
       Resist Fire
       Sustain STR, DEX
       Slow Digestion; Regeneration; See Invisible; Free Action
       Activates for large fire ball (120) every 225+d225 turns
       Level 70, Rarity 30, 0.2 lbs, 100000 Gold
     * The Ring of Power (Nenya)
       +2 to All stats, Speed
       Immunity to Cold
       Resist Cold
       Sustain INT, WIS
       Feather Falling; Regeneration; See Invisible; Free Action; Hold
       Life
       Activates for large frost ball (200) every 325+d325 turns
       Level 80, Rarity 40, 0.2 lbs, 200000 Gold
     * The Ring of Power (Vilya)
       +3 to All stats, Speed
       Immunity to Lightning
       Resist Lightning
       Sustain STR, INT, WIS, DEX
       Slow Digestion; Feather Falling; Regeneration; See Invisible
       Free Action; Hold Life
       Activates for large lightning ball (250) every 425+d425 turns
       Level 90, Rarity 50, 0.2 lbs, 300000 Gold
     * The Ring of Power (The One Ring)
       +5 to All stats, Speed
       Immunity to Acid, Lightning, Fire, Cold
       Resist Acid, Lightning, Fire, Cold
       Sustain All stats
       Regeneration; See Invisible; Aggravates; Drains Experience
       Activates for bizarre things every 450+d450 turns
       Level 100, Rarity 100, 0.2 lbs, 5000000 Gold
       
    1997/98 by Robert Rhlmann, rr9@angband.org [News] [To the Spoilers
   Page] 
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