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Dm-NorthSkW, Deathmatch level for Unreal Tournament
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New Deathmatch level by [SkW]Deathwish of the SKAARJWARRIORS (http://surf.to/skaarjwarriors | http://surf.to/scragsite).

The map is *completely new* but the *theme* is based on Dm-ArizaSkW, my conversion of original UNREAL level DmAriza by Myscha.

Ariza Valley North is my first UT map that hasn't been a conversion of someone else's work. The map was originally going to be much larger than it is now but I was unhappy with it and it was going downhill. I therefore released this version - it's a very cohesive whole and gameplay has only been improved by the cropping of the map from the original plan. As it is, the map in its present form comfortably accommodates between 3 and 8 players (8 player starts are provided and this is about the limit of the map's sensible capacity). Framerate is good on my old P2-233 so you won't have any problems there.

Bots play well. They jump where they should and they certainly put up a good fight. They don't get stuck anywhere and don't *often* kill themselves in the overhead fans :-) .

Weaponstay is recommended.

There are bugs. One of my original problems that got me fed up with the project was HOM. However I have eliminated the big HOM glitches - a smattering of small ones remain, sorry.

Don't forget to download the other SkW maps...

Have fun and give me your feedback!
skaarjwarriors@lineone.net

INSTALLATION:
Bung this in your UnrealTournament\Maps folder (or another folder with a maps path set up) and the map should automatically appear on the in-game menus.

LEGAL:
Umm, yeah, this is in no way related to Epic Megagames, Digital Extremes or GT Interactive etc etc, umm, you may put this on a distribution CD or up for download but make sure I get credit etc etc :-) . This is strictly free of charge must not be sold and so on. Hey, why are you reading this, you should be playing Dm-NorthSkW by now (or at least starting UT).
