Rune

english version 1.06

company: Human Head Studios (www.humanhead.com) /
         Gathering of Developers (www.godgames.com)

homesite: www.runegame.com

BUG FIXES: 
- TrialPit slowdown bug
- Don't hurt teammates when you land on them
- DarkDwarf didn't attack players using spirit powerup
- Taunt only once bug 
- Swapping magic shield bug 
- Avalanche shouldn't kill teammates 
- Shield meter doesn't update on clients 
- Weapon swinging sounds not playing correctly 
- Disallow breaking shields of people in neutralzones, by a 
 non-neutral-zone player 
- Don't hurt teammates shields in team DM 
- Ice/Stone powerups in neutralzones 
- Avalanche doesn't do any damage bug 
- Empathy versus Empathy infinite loop bug 
- Infinite spirit powerup cheat fixed 
- Fixed some problems with severing limbs on certain models 
- TownRagnar and ShipWreckRagnar now start with full health. New 
  models to use while playing! 
- Draw weapons while going underwater bug 
- Shields in neutralzones 
- Stand-up telefrag bug 
- Infinite bloodlust after suiciding fixed 
- Timeout/connection problem messages when starting up the game 
- Fixed bug with team game team selection 
- Fixed ReadSCM problem in 98 

NEW STUFF:
- New player model: Jun 
- Shields block thrown weapons 
- Attacking blocks thrown weapons 
- ModMenu code (thanks to Rus 'Nurail' Clark for this) 
- GameType list in Menu 
- AllowCreatures defaults to on 
- Added don't respawn flag on ActorGenerated objects 
- Defend faster 
- ZTarget disabled in multiplayer 
- Transparency w/fog 
- Proper SarkRagnar (non-cheat) 
- New system for importing models (using SubstituteMesh)
