=============================================================================
                             	Sin Update 1.04
=============================================================================

NOTE: You must have version 1.01 or later of Sin installed, to apply this
patch.

Disclaimer
==========
Version 1.04 of Sin is not officially supported by Activision. Please do not
contact their Technical Support department for problems you encounter
while using Sin version 1.04.  Please send any bugs or problems you have to
sinbugs@ritual.com.

Version 1.04 code includes:

- SinCTF Support ( See readmectf.txt for more information )
- Automatic map/skin downloading ( 'set allow_download 1' on the server to
activate )
- Decreased latency for weapon firing
- Reduced network traffic for deathmatch messages
- Removed copy protection
- Various bug fixes

=============================================================================
			       Technical Issues
=============================================================================
Copy Protection Disabled
Even though you no longer need the CD in the drive to play Sin, we
recommend that you keep the CD in the drive while playing.  Playing without
the CD is an unsupported feature.

Sin 1.04 and save games
Updating your Sin version to 1.04 may result in incompatible save games from
previous versions.  While every effort has been made to make them backwards
compatible, they may not function correctly.

VooDoo2 Black Magic users
Occasionally on STB Black Magic VooDoo2 cards, the colors of textures will
change to something different than what they should be.  To rectify this
problem, bring down the console by pressing the tilde '~' key, and enter the
command:

	vid_restart
	This should correct the problem whenever it occurs.

VooDoo2 users
Under the Controls / Video Controls menu there is a setting labeled 'Texture
Mode.'  The settings are Auto (the default), 8-Bit, and 16-Bit modes.
Leaving this as Auto is the recommended setting and will yield the best
performance.  If you set this to 16-bit mode, you may notice reduced frame-
rate in several areas of the game, mainly in deathmatch.

3Dfx Banshee chipset
On some Banshee chipset based cards, users will not see the "hit any key to
continue" load screen dialog box immediately after a level load. Press any
key and the dialog box will come up. Press another key to continue.

Some Banshee chipset based card users will find that Sin levels will look a
bit dark. Entering these two console commands may lighten up the map some.

	gl_modulate 2.5
	vid_restart

EAX support:
EAX support will only work with EAX capable cards like the Sound Blaster
Live.

S_checkeax - ( default 1 )This variable controls whether or not EAX will be
checked when the sound system is started.  It is an archived variable, so if
you change it, your changes will be saved.

The following are advanced variables controlling EAX effects.

S_eax_reverblevel - ( default 0.4 )The mix ratio between reverb and dry for
the EAX effects.

A3D 2.0 support

A3D 2.0 support will only work with cards containing the Aureal Vortex 2
chipset.  The Diamond MX300 is one of these cards.

S_use3dsound - ( default 1 )Controls whether A3D is to be used or not.

The following are advanced variables controlling A3D 2.0 effects.

S_rolloff - ( default 0.9 )
S_doppler - ( default 0.0 )
S_distance - ( default 23 )
S_min_distance - ( default 11 )
S_max_distance - ( default 10000 )
S_2dvolume - ( default 0.88 )
S_watereq - ( default 0.1 )
S_geometry - ( default 1 ) Controls whether A3D 2.0 functions are to be
used.