			AMERICAN CIVIL WAR 
			    PATCH 2.3
			     1/28/99


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                             README.TXT
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Fixes/updates in this patch, 2.3:

1.  The memory leak introduced in patch 2.2
2.  Running out of supplies later in the game. 
3.  Attrition was reduced marginally.
4.  A problem with naval movement in some instances. 

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The ACW patch improves the game speed on 8 meg machines and
machines running windows 3.1, updates the AI, and provides 
additonal enhancements, notably in the History feature and Battle 
Result analysis.

To install the patch copy the files contained in the patch zip
file into the directory that American Civil War is installed in.
NOTE: If you have already downloaded a previous patch map, 
you will not need to download the map again.

This patch will overwrite several Civil War files with updated
ones.

The patch will remove the scroll bar. To scroll the map, use the 
arrow keys or the mini-map in the corner of the game window. 
Command Buttons have been added on the bottom of the game window.
The three bars in the lower right hand section of the game window
are graphical representations of the current supply distances for
the map regions. Page 28 in the manual explains supply distances 
and weather effects. 

Resolution changes can no longer be made from within the game;
however, the ability to change resolutions is still there, it 
just can't be done from within the game anymore because of problems 
with changing the screen memory requirements which caused flashing.  
To change resolution do the following:
On the command line or in your shortcut you type "ACWIII.EXE 2" for 
800x600 or "ACWIII.EXE 3" for 1024x768.

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Fixes in patch 2.2:

1.Ocean Naval movement around Florida when using amphibious 
invasions.
2. Better avoidance of enemy forts during ocean naval moves.
3. Fixed river movement, river fleets should be able to find their
way better now.
4. Got rid of the problem resulting in the message "Forces 
unavailable, Corps disbanded"
5. Fixed European intervention forces and builds.
6. Screen size for the editor and the game are set to 640x480.
7. Out of bounds errors have been fixed.

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