PATCHLEVEL=1BOX
Last Updated:  June 5, 1997

This patch upgrades version 1.00d of Air Warrior II (original box version) to 
version 1.02b.

Major components of the patch:
AIRWAR2  EXE     2,667,520  06-04-97 12:31p AIRWAR2.EXE
COMMEG32 DLL       144,896  04-09-97  7:14p COMMEG32.DLL
KSOUND   DLL       194,048  04-15-97  3:24p KSOUND.DLL
MSS16    DLL       112,128  03-12-97  2:58p mss16.dll
MSS32    DLL       159,744  03-12-97  2:59p mss32.dll
PATCH    TXT         7,202  06-03-96  4:01p patch.txt

Directory \ART

BRF2B__0 ART       253,685  01-31-97 11:42a brf2b__0.art

Directory \DIBS

HQ_CLND0 DI_       123,352  03-13-97 10:16a HQ_CLND0.DI_

Directory \SUPPORT

1005     BSF        54,504  02-17-97  4:00p 1005.BSF
10694    BSF         2,816  03-09-97  3:33p 10694.BSF
10695    BSF         2,784  03-09-97  3:33p 10695.BSF
10698    BSF         3,142  03-09-97  3:33p 10698.BSF
10699    BSF         2,686  03-09-97  3:33p 10699.BSF
10700    BSF         2,310  03-09-97  3:33p 10700.BSF
10701    BSF         2,784  03-09-97  3:33p 10701.BSF
10702    BSF         2,704  03-09-97  3:33p 10702.BSF
10703    BSF         3,218  03-09-97  3:33p 10703.BSF
10704    BSF         2,042  03-09-97  3:33p 10704.BSF
10705    BSF         2,620  03-09-97  3:33p 10705.BSF
10751    BSF         7,408  03-09-97  3:33p 10751.BSF
10752    BSF         1,072  03-09-97  3:33p 10752.BSF
10753    BSF         1,260  03-09-97  3:33p 10753.BSF
10754    BSF         1,370  03-09-97  3:33p 10754.BSF
10755    BSF         1,492  03-09-97  3:33p 10755.BSF
10756    BSF         1,694  03-09-97  3:33p 10756.BSF
10757    BSF         1,604  03-09-97  3:33p 10757.BSF
10758    BSF         1,248  03-09-97  3:33p 10758.BSF
10759    BSF         1,028  03-09-97  3:33p 10759.BSF
10760    BSF           760  03-09-97  3:33p 10760.BSF
10761    BSF         1,182  03-09-97  3:33p 10761.BSF
10762    BSF         1,116  03-09-97  3:33p 10762.BSF
10763    BSF         1,328  03-09-97  3:33p 10763.BSF
10764    BSF           982  03-09-97  3:33p 10764.BSF
10765    BSF         1,082  03-09-97  3:33p 10765.BSF
10766    BSF           982  03-09-97  3:33p 10766.BSF
10767    BSF         2,068  03-09-97  3:33p 10767.BSF
10768    BSF         1,452  03-09-97  3:33p 10768.BSF
10769    BSF           738  03-09-97  3:33p 10769.BSF
10770    BSF         1,038  03-09-97  3:33p 10770.BSF
10771    BSF         2,364  03-09-97  3:33p 10771.BSF
10778    BSF         3,686  03-09-97  3:33p 10778.BSF
10779    BSF         4,960  03-09-97  3:33p 10779.BSF
10780    BSF         4,330  03-09-97  3:33p 10780.BSF
10781    BSF         4,450  03-09-97  3:33p 10781.BSF
10782    BSF         5,586  03-09-97  3:33p 10782.BSF
10783    BSF         8,090  03-09-97  3:33p 10783.BSF
10784    BSF         5,154  03-09-97  3:33p 10784.BSF
10785    BSF         7,114  03-09-97  3:33p 10785.BSF
10786    BSF         4,706  03-09-97  3:33p 10786.BSF
10787    BSF         3,976  03-09-97  3:33p 10787.BSF
10788    BSF         3,932  03-09-97  3:33p 10788.BSF
10789    BSF         9,430  03-09-97  3:33p 10789.BSF
10790    BSF         6,126  03-09-97  3:33p 10790.BSF
10791    BSF         5,374  03-09-97  3:33p 10791.BSF
10792    BSF         7,116  03-09-97  3:33p 10792.BSF
10793    BSF        20,818  03-09-97  3:33p 10793.BSF
10794    BSF         7,544  03-09-97  3:33p 10794.BSF
10795    BSF         5,406  03-09-97  3:33p 10795.BSF
10796    BSF         7,172  03-09-97  3:33p 10796.BSF
10797    BSF        10,674  03-09-97  3:33p 10797.BSF
10798    BSF        13,896  03-09-97  3:33p 10798.BSF
10799    BSF        10,288  03-09-97  3:33p 10799.BSF
10800    BSF         8,660  03-09-97  3:33p 10800.BSF
10801    BSF         5,182  03-09-97  3:33p 10801.BSF
10802    BSF         6,482  03-09-97  3:33p 10802.BSF
10803    BSF         7,702  03-09-97  3:33p 10803.BSF
10804    BSF         4,362  03-09-97  3:33p 10804.BSF
10805    BSF         8,694  03-09-97  3:34p 10805.BSF
10806    BSF         9,160  03-09-97  3:34p 10806.BSF
EXP1_16  ANM         5,782  05-27-97  1:49p EXP1_16.ANM
EXP1_64  ANM        82,150  04-15-97  2:10p EXP1_64.ANM
EXP2_16  ANM         5,782  05-27-97  1:49p EXP2_16.ANM
EXP2_64  ANM        82,150  04-15-97  2:10p EXP2_64.ANM
FULLBUF0 FNT        18,284  03-19-97 11:33a fullbuf0.fnt
FULLBUF1 FNT        34,636  04-15-97  1:11p fullbuf1.fnt
FULLBUF2 FNT        52,108  04-15-97  1:12p fullbuf2.fnt
KEYMAP   EXE       191,488  04-23-97 12:19p keymap.exe
KEYMAP   HLP       125,877  04-08-97  8:34a keymap.hlp
MSNEDIT  EXE     1,175,552  06-05-97 12:02p msnedit.exe
TERRTEUR ODT       656,264  03-20-97  9:46a TerRtEur.odt
TERRTEUR BTF       619,696  03-03-97  4:40p TerRtEur.btf
TERRTPAC ODT       706,448  03-04-97 10:48a TerRtPac.odt
TERTFEUR ZON       423,660  02-11-97  9:43a TERTFEUR.ZON
WWII___2 DSH       230,408  04-11-97  1:33p wwii___2.dsh
WWI____1 DSH       188,019  04-11-97 12:51p wwi____1.dsh


Instructions for installing the patch:

1) 	Copy the .exe file (patch) into the top-level Air Warrior directory (where 
   	airwar2.exe exists)
2) 	Under the Windows Explorer (or via the File-Run command), execute the file.  This
   	will decompress the files into their appropriate locations.
3) 	That's it.  When you run Air Warrior II , verify that the Front End (FE) version
   	reports version 1.02b when you display the "About" box.  You can do this by clicking
   	on the sheep on the left side of the main airfield, or by using the right mouse button
   	and choosing "About Air Warrior II...".  If the version does not report 1.02b, the patch
   	did not install properly.  In the latter case verify that you installed it into the 
   	correct directory (top level directory, such as c:\kesmai\airwar2).

Things Fixed in version 1.02b:

1)	Fixed bug causing garbled CPIDs in certain situations.

2)	Fixed bug that would cause in-flight disconnects.

New Features in version 1.02a:

1)  	More visible planes.  In Offline play up to 40 aircraft are now visible, Online
	visibility is host configurable up to 84 planes.  On any given view there is still a 
	12 plane limit, but each view can have 12 different visible icons.  Icon bias commands
	now work in offline play as well.

2)  	"What-if"  missions where any country can have any type of plane is now supported in
	the mission editor.

3)  	The 'invite to squad' item on the right mouse button menu in the player list can now
	be used to create a new squadron.

4)  	New explosion animations.

5)  	Full Screen Text Buffer.  The F12 key now toggles a full screen text buffer which is
	visible in the forward view. 

Things fixed in version 1.02a:

1)  	Bugs causing loss of avaitor names in saved campaigns have been fixed.

2)  	Bug which caused film playback crashes during gun firing has been corrected.

3)  	Problem with changing online bombload has been repaired.

4)  	Corrected problem with right-front view in Brisfit art.

5)  	Corrected stray line under WWI 800x600 dash.

6)  	Corrected problem with autopilot gauge in WWII 1024x768 dash.

7)  	Occasional COMMENG32 exception on exit bug fixed.

8)  	Added error tracking for briefing rooms to AIRWAR.LOG file.

9)  	Fatal Squadron/Group list bug corrected.

10) 	Many fixes and improvements to Online briefings.

11) 	The lock-up after denying a gunner has been corrected.

12) 	The fuel and bomb load for online and solo flight will now treat blank fields as zero.

13) 	Various memory leaks corrected.

14) 	Faster loading of mission info when moving to mission theatre rooms.

15) 	Sticky combination views now impemented.

16) 	CPIDs can no longer begin with a '*'.

17) 	Drone flight leaders now report course changes.

18) 	All drones in your group now report course changes during landing approaches.

19) 	The second hat switch on the CH CombatStick can now be mapped to functions 
	different from the first hat.  Use the KeyMap utility to change the bindings for the 
	HAT2* inputs.

20) 	Points now awarded for field resupply.

21) 	WWI fields report 'Under attack' messages only when enemy planes are truly close. All
	arenas now have host configurable warning distances.

22) 	Improved flight characteristics for Me110, FW190d9, La5.

23) 	Drone gunners in offline play have parachutes.

24) 	Incidental Sound slider immediately effects volume.

25) 	Hack and corruption checking on artwork.  No more 'Crystal' planes.

26) 	C47 gunner position now works correctly online.

27) 	Ammo counter in film is now accurate.

28) 	Fixed redundant fuel/ammo questions in ONLINE version solo flight.

29) 	Improved animation for gunner positions.

30) 	Fixed restoration of flight screen when AW is switched to the background.  
	The screen now properly redraws in both rendering modes.

31) 	Implemented PageUp and PageDown key support in the following places:  
	Kill Board dialog, Roster Dialog, and Reference page screens.

Things fixed in version 1.01a:

1)	Corrected plane shape loading at long range.
2)	The gun volume now goes down when lethality drops. In addition, the cannon sound  
      drops out once the cannon has run out of ammo. This uses the front end data, so it 
      depends on the FE and host being synced.
3)	Fixed Mosquito lethality.
4)	Improved stall onset force feedback effect.
5)	Reset force feedback during continuous battle restart to avoid stick getting 
      stuck in crash feel.
6)	Fixed Me262 plane shape (should fix the some crashes occuring when people flew jets)
7)	Fixed the bombsight on the mosquito artwork.
8)	A fix for the reports of not getting any bombs in solo flight.
9)	You can now turn on and off individual engines in flight.
	Command: <ESC>g
	By itself, it will tell the user which engines are on.  If followed by a 
      number (1, 2, 3, etc.) it will toggle the status of that engine  (i.e. turn 
      it on if it was off, and vice-versa.)
10)	Help is now working in the plane selection dialog.  Also, AWII no longer gets  
      stuck on the task bar if you select help from that dialog.
11)	If sound files are not available, the checkboxes will be disabled in the 
      custom sound setup dialog.
12)	The Me110 is now classified as a fighter.
13)	WWI planes no longer lose their gear if started in flight.
14)	There is now default cockpit art for jets (P-51) and WW1 planes (the Camel.)
15)	The Air Warrior II Online installer now updates the airwar2.ini file during an 
      install. This should cut down on the problems where people delete their directories 
      manually and then install into another directory, leaving the INI file pointing to 
      the wrong place.
16)	Reduced gunner joystick sensitivity and turret rotation rates.
17)	Increased gear lock and bomb release feel effects.
18)	Fixed  C Land HQ for 640x480 resolution.
19)	Garage is not floating in the water anymore in Real-Time Europe
20)   In Real-Time Pacific, one field was renamed to MacCall field since it was
      in there twice.
21)	F9 will write the message "User indicated sound failure" to the Ksound logging 
	file when pressed during any part of the game (the logging version of KSOUND.DLL 
	must be used to actually have the message appear in a file).

----------------------------------------------------------------------------------------
Air Warrior is a trademark of Kesmai Corporation.  Copyright 1997.  All rights reserved.

[end]
