WWII Online

update 1.20 to 1.25

company: Playnet.com

homesite: www.wwiionline.com

Version 1.2.5 will provide players the beginnings of a career 
advancement path for their characters. All players will begin with 
the rank of Private with the ability to be promoted through 13 
levels of rank up to General. Chris Sherland, WWII Online Producer, 
outlines this new feature and others as building blocks for ongoing 
updates to the title. 

"Ranks are RPG 'levels' that will be the basis for players getting 
their hands on more game functionality. Right now (v1.2.5) it 
relates to posting custom missions. As players gain rank they will 
have more points available to post missions. The rank system in 
1.2.5 starts players on a character development path which will 
increase over time in depth, complexity and additional features."

1.2.5 will offer new vehicles and weapons to players including the 
German Panzer II tank, anti-aircraft installations and patrol boats 
for river combat and English Channel crossings.

The Panzer II is a lightly-armored but powerfully armed Axis tank 
featuring a rapid-fire cannon, 30 calibre machine gun and a top 
speed of 40 kph. This tank will be a formidable addition for the 
Axis players. 

The British Riverine Patrol boat, the "Fairmile Model B" will be 
available as a multicrew-capable naval vessel with anti-tank, 
anti-aircraft and anti-personel weapons and will be used primarily 
to patrol western european rivers. The boats are also capable of 
transporting troops to different locations. Axis players will use 
"captured" British boats and fly the Axis flag until the 
introduction of additional naval vessels in future versions. 

"The addition of these patrol boats opens up all-new areas of 
gameplay and is just a taste of the combat to be featured in the 
evolution of the naval segment of WWII Online as part of a 
subscription to 'Blitzkrieg'. 

Also featured in 1.2.5 are additional terrain elements including 
dozens of new towns and villages such as Dover and Calais, river 
docks and AI controlled anti-aircraft installations surrounding 
defended positions. Another updated feature in this release is the 
increased number of enterable buildings in large towns and cities.

Finally, the release of 1.2.5 provides the CRS development team the 
ability to finalize the persistent world host providing game play to 
thousands of players in a single world. This update is not part of 
the 1.2.5 client upgrade but rather is a host-side update, which has 
been under testing and will become the primary gameplay environment 
in the coming weeks. In addition to the persistent world host, an 
overflow world used for training, special events and for those times 
when the persistent world host is at player capacity will be 
offered.
