=========================================================================== To whom it may concern : Please do not upload this WAD nor my other solo creations to https://mods.bethesda.net/ Advanced engine needed : DSDA-Doom, the only one that matters. Primary purpose : Single play =========================================================================== Title : Psychle Filename : PSYCHLE.ZIP Release date : 9/28/26 Author : Flavian Email Address : [redacted] Other Files By Author : 256.WAD, AXODIUS.WAD, X3RX351A.WAD, SATURNIA.WAD Misc. Author Info : Whether it's Flavian, Wibbitz or Manco Casali, I'm actually just Xyzzy. Description : Coffee break mapset where you ride a motocycle. Additional Credits to : 97th Century Fox, Grain of Salt, The Mod Archive and XP-Pen =========================================================================== * What is included * New levels : Five Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP05 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : You can't choose how easy or hard your life is, especially on the road! * Construction * Base : d on a false story... Build Time : Nah, naptime! Editor(s) used : Ultimate Doom Builder, Slade, MS Paint, Krita, LunaPic Known Bugs : MAP04 can randomly end your run but that's not really a bug so much as an engine limitation I cannot work around. Same with the possibility of the final portal in MAP05 scamming you out of a win when you try to go through it sometimes :/ May Not Run With : Vanilla and "Z" ports >~< Tested With : DSDA-Doom 0.29.4 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors