浜様様様様様様様様様様様� � Title : UltiMOD � 藩様様様様様様様様様様様� Filename : UltiMOD.ZIP Version : 1.0 Date : 06/01/97 Author(s): Ryan A. Kelley Email : ryanak@juno.com Home Page: http://www.geocities.com/SunsetStrip/Palms/1598 Check here first for the latest updates to UltiMOD! Credits : Ron Albin (Guided Missile), Patrick Martin (Gas Grenades) 浜様様様様様様様� � Type of Mod � 藩様様様様様様様� Quake C : yes Sound : yes MDL : yes 浜様様様様様様様様様様� � Format of Quake C � 藩様様様様様様様様様様� unified diff : no context diff : no .qc files : no progs.dat : yes 浜様様様様様様様様様様様様様様様様様� � Description of the Modification � 藩様様様様様様様様様様様様様様様様様� This MOD includes: Gas Grenades Nuke Grenades Gas Rockets Homing Rockets Guided Rockets Mega Jump Mega Leap Mega Cheat Decoys, with camera in the eyes!! Throwable eyes(camera) 浜様様様様様様様様様様様様様様様様� � Instructions For Installation � 藩様様様様様様様様様様様様様様様様� If using PKUNZIP use the -d command (e.g PKUNZIP UltiMOD.ZIP UltiMOD -d) Unzip this MOD into any SUBdirectory under Quake (e.g. c:\quake\UltiMOD) Then in dos: Switch to your quake directory, and type: quake -game 浜様様様様様様様様様様様様様様様様様様� � IMPULSE COMMANDS AND INSTRUCTOINS � 藩様様様様様様様様様様様様様様様様様様� Press 6 once for standard grenades, twice for gas grenades, and three time for nuke. Note: When using Nuke its best to shoot it into a room and get out!!!(The Nuke has twice as long a delay before, BOOM!! Press 7 once for reg. rockets twice for Gas rockets. Press 1 once for axe twice for Grappling hook Impulses: Impulse 20 MegaCheat Impulse 205 Activate HoloGram Impulse 206 Deactivate HoloGram Impulse 100 Fire Guided Missile Impulse 102 HoloGram view(must have hologram activated!!) Impulse 103 Normal(player view) Impulse 104 Throw eyes(camera) Impulse 105 View through last thrown eyes Impulse 114 MegaLeap Impulse 115 MegaJump 浜様様様様様様様様様様� � Technical Details � 藩様様様様様様様様様様� Bugs: If you look up and fire a regular missile it becomes a guided missile. Since you have homing missiles dont worry about this just aim straight and the missile will home in on the enemy. Dont set a decoy in the halls that lead to different skills (easy, normal, hard) for some reason it will kick you out with an error. Decoys aren't available in 1 player or cooperative mode, because it causes errors, and the monsters dont go after it (yet). Eyes do not dissappear after another pair of eyes has been thrown(dont throw too many). (this will soon be fixed) There is probably some I have not seen or forgotten, please email me with problems!! This is the first version of my first MOD, look for updates at my web site(see above). I plan to add many new things! 浜様様様様様様様様様様様様様様様様様様様様融 � Copyright and Distribution Permissions � 藩様様様様様様様様様様様様様様様様様様様様夕 Authors MAY use these modifications as a basis for other publically available work. Please send me any modifications you make! You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive.