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Apaddle Class Reference

#include <paddle.h>

Inheritance diagram for Apaddle::

Aobject Anode List of all members.

Public Methods

ELIBOBJ EDLL Apaddle (char *name, Aobject *L, int x, int y, int w, int h, Aresobj *o, int ow, int oy, int mode)
EDLL Apaddle (char *name, Aobject *L, int x, int y, int type)
EDLL Apaddle (char *name, Aobject *L, int x, int y, int size, dword color)
virtual EDLL ~Apaddle ()
virtual EDLL bool mouse (int x, int y, int state, int event)
virtual EDLL bool notify (Anode *o, int event, dword p)
virtual EDLL void set (float v)
virtual EDLL void set (float x, float y)
virtual EDLL float get (int type=paddleCURRENT)
virtual EDLL void paint (Abitmap *b)

Public Attributes

Acontrol * control

Constructor & Destructor Documentation

ELIBOBJ EDLL Apaddle::Apaddle (  char *    name,
Aobject *    L,
int    x,
int    y,
int    w,
int    h,
Aresobj *    o,
int    ow,
int    oy,
int    mode
) 
 

EDLL Apaddle::Apaddle (  char *    name,
Aobject *    L,
int    x,
int    y,
int    type
) 
 

EDLL Apaddle::Apaddle (  char *    name,
Aobject *    L,
int    x,
int    y,
int    size,
dword    color
) 
 

virtual EDLL Apaddle::~Apaddle (    )  [virtual]
 


Member Function Documentation

virtual EDLL float Apaddle::get (  int    type = paddleCURRENT )  [virtual]
 

virtual EDLL bool Apaddle::mouse (  int    x,
int    y,
int    state,
int    event
)  [virtual]
 

Reimplemented from Aobject.

virtual EDLL bool Apaddle::notify (  Anode *    o,
int    event,
dword    p
)  [virtual]
 

Reimplemented from Anode.

virtual EDLL void Apaddle::paint (  Abitmap *    b )  [virtual]
 

Reimplemented from Aobject.

virtual EDLL void Apaddle::set (  float    x,
float    y
)  [virtual]
 

virtual EDLL void Apaddle::set (  float    v )  [virtual]
 


Member Data Documentation

Acontrol* Apaddle::control
 


The documentation for this class was generated from the following file:
Generated on Tue Nov 20 10:21:28 2001 for elektronika plugz SDK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001