-----------------------------
THE PURGATORY - prebeta v0.57
    -- never finished --
=============================
(C)1999-2000 Decapitated Creations

http://www.tomaszow.mm.pl/~soulburner/purge_beta/ (under construction)



TABLE OF CONTENTS
 A. INTRODUCTION/OVERVIEW
 B. SYSTEM REQUIREMENTS
 C. KNOWN BUGS
 D. CREDITS



------------
INTRODUCTION
============

"The Purgatory" is a Single Player mission pack for Quake. It doesn't have any storyline, except
to kill everything before it kills you.

"The Purgatory" was developed a long, long time ago - development was stopped in the year 2000 and we
were thinking about making a total remake of it and releasing it as a stand-alone product
based on the Quake technology. The project was scrapped... We are thinking about making something
completely new, probably as a mod for Half-Life 2.


-------------------
SYSTEM REQUIREMENTS
===================

All you need is a full version of Quake. GLQuake or it's modification (TomazQuake, Telejano
for example. Note: DarkPlaces is not supported) is recommended because some textures are 16-bit.

----------
KNOWN BUGS
==========

* the snipers in the first map may not notice you
* player may sometimes get stuck on the stairs to the teleport in the final map
* DarkPlaces quake engine modification exits to console when the exploding walls are triggered

-------
CREDITS
=======

Programming, map design and model convertion: Soulburner, Clairvoyant (prefabs)
Some parts of the code were based on code by others - I apologise for forgetting their names.



(C)1998-2004 Decapitated Creations